﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace Oya.UI.Process.MenusUI
{
    public partial class MenuMainUC : UserControl
    {
        public MenuMainUC()
        {
            InitializeComponent();
        }

        private void supportToolStripMenuItem_Click(object sender, EventArgs e)
        {
            MessageBox.Show("Vous ne devriez pas avoir besoin d'aide pour jouer a ce jeu !!");
        }

        private void nouvellePartieToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void sauverLaPartieToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void chargerUnePartieToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void fermerLaPartieToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void gererLEquipeToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void inventaireToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }

        private void boutiqueToolStripMenuItem_Click(object sender, EventArgs e)
        {

        }
    }
}
